PlayStation has always been synonymous with the best games. From its launch in the mid-1990s, Sony’s first console gave players groundbreaking titles like Resident Evil, Final Fantasy VII, and Metal Gear Solid. These PlayStation games didn’t just sell consoles—they redefined what interactive ez338 storytelling could be. The PlayStation 2 expanded on this legacy with Grand Theft Auto: San Andreas, Shadow of the Colossus, and God of War II, all of which are considered among the best games ever created. Later consoles, such as the PlayStation 4, delivered The Last of Us Part II and Horizon Zero Dawn, proving that PlayStation continues to push the industry forward.
The PSP brought this same ambition into handheld gaming. Unlike its competitors, the PSP wasn’t satisfied with lightweight diversions. Instead, it introduced full-scale adventures like Crisis Core: Final Fantasy VII and God of War: Chains of Olympus. These PSP games weren’t just portable—they were rich, complete experiences remembered as some of the best games of their time. They gave fans the chance to take their favorite franchises anywhere, without sacrificing the depth or polish they loved on consoles.
In addition to adaptations, the PSP thrived with creativity. Titles such as Patapon and Lumines offered bold experiments in rhythm and puzzle mechanics, showcasing that handhelds could be hotbeds for innovation. At the same time, Monster Hunter Freedom Unite created a multiplayer culture that turned portable gaming into a social event. These PSP games weren’t just good—they became iconic, joining the ranks of the best games in portable history.
Together, PlayStation consoles and the PSP offered players a complete gaming ecosystem. From cinematic blockbusters at home to groundbreaking handheld adventures, both platforms consistently produced the best games, reinforcing Sony’s position as a leader in gaming excellence.